The Numbers Game: Introducing the Explosive Plays Project
Greg Davis and Mack Brown are enamored of explosive plays. The Burnt Orange Nation is concerned with the lack of explosive options on offense. Why all the hubub? As whills said (uh, sort of, anyway), doesn't a more consistent offense obviate the need for explosive plays? If you control the ball and move it methodically down the field on all your drives, then who cares if you get rushes for 12+ yards and completions for 16+ yards (Mack's definition of an "explosive play")? Three yards and a cloud of dust on every play ought to do the trick, no? After all, isn't the Texas Tech offense's propensity to score so quickly one of the reasons its defense is so bad?
Perhaps, in theory. The problem with the "consistent" offense, however, is that in practical terms, it can never be perfect. The more plays there are in a drive, the more bad things that can happen. For instance, turnovers: if Texas turns the ball over every 30 plays, then do you want each drive to be 15 plays long or 5 plays long? And the fewer explosive plays there are, the harder a team has to work for field position. Any team (explosive or not) can run three plays in a row that don't work very well and thus face a fourth down. For a team that creates frequent explosive plays that eat up yards in fewer plays, this 4th down will much more often occur in field goal range than for the team that does not create explosive plays, simply because the non-explosive team is going to run far more plays in their own territory than the explosive team. "Ball control" is great in theory, but if you could have an explosive play every few snaps, you'd be a fool not to take it.
The question is, to what extent can this Texas offense develop an explosivity and to what extent can it make up for any lack of explosivity with consistency? Welcome to the Explosive Plays Project. Continue after the jump for an explanation of what we're going to look at as the year progresses and for a look at the explosivity and consistency of the 2007 offense. (Hint: explosive and incredibly inconsistent. But you already knew that.) Onward!

The 2007 Longhorns were very much a poor offensive team that consistently got bailed out by explosive plays and in that regard their statistics are perhaps not indicative of how a normal team might perform over the course of a season. But these statistics do provide a good barometer of how much the 2008 team has and will (hopefully) improve the consistency of the offense over the 2007 team. Following are a few important statistics from the 2007 season, numbered so you can talk about them more easily in the comments:
- Of the 58 offensive touchdowns scored by Texas in 2007, more than half (31) came on an explosive play and 88% (51) of the drives that resulted in touchdowns included at least one explosive play.
- Of the 75 offensive drives in 2007 that ended in points (TD or FG), 91% (68) of them included at least one explosive play.
- Of the seven touchdown drives that had no explosive plays, two started within the opponent's 15 yard line, meaning only five were actually sustained drives.
- Of the 21 offensive drives that ended in field goal attempts, 19 (or 90%) included at least one explosive play. Of the 52 offensive drives that ended in punts, 43 (or 83%) included zero explosive plays. This supports the idea that 4th downs are far more likely to occur in field goal range when the drive that leads up to them includes an explosive play.
- Of the 24 turnovers on the season, 19 (or 79%) came on drives with zero explosive plays.
- Of the 24 turnovers on the season, 7 came on extended drives (over 5 plays). Of those 7 extended drives, 4 included zero explosive plays and 3 included only 1 explosive play. No drive had more than 1. Presumably, one explosive play or more could have eliminated the turnovers on these drives by allowing the offense to run fewer plays to get down the field and score, thus getting the offense off the field more quickly.
- Of the 76 drives that ended in either turnovers or punts, 62 (or 82%) included zero explosive plays.
- Texas had 66 explosive rushing plays (12+ yards) and 66 explosive passing plays (16+ yards) on the season. Is this a better indicator of "offensive balance" than the number of actual rushing vs. passing plays called?
- Texas had 17 explosive plays (EPs) against Oklahoma State (and needed every single one to win), 15 EPs against Rice (an extremely bad team), 12 EPs against Baylor and Texas Tech (bad defenses), 11 EPs against Iowa State, Nebraska and Arizona State, 9 EPs against TCU, 8 EPs against Arkansas State, KSU and OU, and only 5 EPs against UCF and A&M. Explosive Plays are a more valuable statistic on a "per-drive" basis but these "per-game" stats give a telling look at how much EPs factor into the result of the games themselves.
- Central Florida in 2007 was ranked #49 in total defense and #56 in scoring defense, while Texas Tech was ranked #45 in total defense and #50 in scoring defense. However, Texas executed 12 explosive plays against Tech, while being limited to only 5 explosive plays against UCF. Thus, while to a certain extent the quality of the defense matters and against the likes of Rice Texas can do whatever it wants (go explosive or go conservative), defenses of relatively equal quality can wildly vary in their abilities to stop explosive plays. And that ability can very often translate into close games (UCF) versus blowouts (Tech).
Again, the 2007 team is likely not typical of a "normal" team -- in my opinion it relied entirely too heavily on explosive plays to make up for a generally weak and turnover prone offense. But I think that the changes in the 2008 team from the 2007 will be telling. For instance, if the team's explosive plays decrease, but the number of touchdowns scored on drives with no explosive plays increases, is this considered "progress"? The Explosive Plays Project is something I'm going to keep up with (more or less) every week, likely posting stats very similar to these from the previous week's games in the FanPosts section with little commentary. Feel free to suggest anything else I should be looking at. About halfway through the year or so (and again at the end of the season), I'll revisit the season's stats as a whole to see how they look and what progress or regress the 2008 offense has shown.
Perhaps then we will also get an answer to the question so omnipresent in the BON discussions of late: whether offensive consistency is indeed inversely proportional to the need for offensive explosivity. We shall see.
Comments
worthy project, billy
I’ll be interested in seeing how this develops over the course of the season.
by GhostofBigRoy on
Sep 4, 2008 5:57 PM CDT
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I like this project, BZ
and will look forward to the practical analysis it provides.
Lest anyone get misaligned, I don’t favor a “three yards and a cloud of dust” offense. However, I do like consistency on offense because that implies efficiency of execution. Such an offense will produce big plays and explosives as a matter of course. We didn’t see that immediately but I presume we have the weaponry to see those before long. But I won’t shrink from my fair share of abuse.
I agree that last year the Horns wound up too leaning heavily on explosive plays because their general offensive execution was not up to par and they didn’t have much of a choice. Those explosives are what preserved a 10-win season.
Great work.
by whills on
Sep 4, 2008 7:52 PM CDT
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to take your post a step further
If we could have been able to consistently perform “three yards and cloud of dust” in addition to our exposive plays in 2006, we beat KSU and A&M, play for the conference champtionship game, and very likely replay tOSU in the MNC game.
Surprisingly that year the OU game was won with more of a consistent, methodical offense, than one where we relied on exposive plays.
by Horncasting on
Sep 4, 2008 9:29 PM CDT
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Agreed
I think some people try too hard to differentiate between “efficient” and “explosive.” I think if an offense is “efficient,” the explosive plays will come and they will come more regularly. It’s not a good thing, like we saw last season, when a stagnant offense has to rely on explosive plays to bail them out, because those plays are often not always there (thankfully we had a ridiculously fast guy in JC). However, if an offense can move the ball consistently, the defense will become more susceptible to big plays and those big plays will more appropriately become dagger plays and momentum swingers than bail out plays.
by TheElusiveShadow on
Sep 4, 2008 9:54 PM CDT
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I'd be interested
in knowing the effect of explosives in UT’s games with the heavy hitters. Mack often points to how the combination of winning explosives and winning the turnover stat in the same game is a near-certain win.
Fine. Except most of those games are against Sam Houston State and Baylor.
by edsp on
Sep 4, 2008 9:25 PM CDT
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Great work
All the effort that you put into this is much appreciated. It’s the kind of data that really informs.
Before you criticize someone, walk a mile in their shoes. If they get mad, you're a mile away AND you have their shoes.
by Caradoc on
Sep 5, 2008 12:17 AM CDT
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Re:
2007: Texas Tech scored 532 points on roughly 83 scoring drives (70 TDs, 13 FGs) in roughly 365 minutes of TOP. That’s 4.39 minutes per scoring drive. About 1.45 points per minute.
2005: Texas scored 652 points on roughly 102 scoring drives (88 TD 14 FG) in roughly 402 minutes of TOP. That’s around 3.9 minutes per scoring drive. About 1.62 points per minute.
UT in 2005 was scoring points faster than Texas Tech was in 2007. I don’t need to tell anyone here that UT’s defense was better in 2005 than Tech’s was last year, but I will anyways: Texas gave up 302 yards per game in 2005, Tech gave up 365 yards per game in 2007.
Bad example maybe because Texas was so dominant in 2005, yah?
UT 2007: Texas scored 484 points on roughly 80 scoring drives (62 TD 18 FG) in roughly 396 minutes of TOP. That’s around 4.95 minutes per scoring drive and 1.22 points per minute. Slow scoring relative to Texas Tech and, especially, Texas circa 2005. How was that defense? Texas actually gave up more yards per game than Texas Tech did and was certainly worse defensively in 2007 than they were in 2005.
I hate using anecdotes to argue a point but I’m not a stats major; I have no idea how to crunch large quantities of numbers. But the 2005 Texas offense should serve as an example of a fast scoring unit that still resulted in a great defense and the 2007 Texas offense should serve as an example of a slow scoring unit that still resulted in a poor defense. If the theory is “teams that score too fast have bad defenses” it will have to explain those results.
I think the theory is intuitive and thus gets a lot of mileage but fails to examine the problem. People look at Tech’s bad defense and conclude that there must be something wrong with the offense. Maybe the defense (the personnel, the coaching, whatever) is just bad and the offense has nothing to do with it. And while it makes perfect sense to think that an offense that scores faster puts its defense on the field more, I think the influence of that is almost always overstated. The reason Tech has a low TOP is IN PART because we score fast, but also because our defense can’t get off the damn field. We hold the football (just a couple) minutes less per game than Texas yet our defense sucks. Part of that is because our defense let’s the other bastard hold onto the ball FOREVER. People look at our offensively successful and defensively failure statistical outlier program and try and make sense of those two numbers in conjunction. Instead, I think people should just recognize that having an offense as good as ours and a defense as good as someone else’s in the same place at the same time is extremely rare, and when those things collide (in Texas, for instance, circa 2005) the result is a National Championship. Our offensive scheming is unusually bad. Our defense is as good as the players that populate it.
Here are some attempts at examples of whatever meant to show that scoring speed may not correlate too closely with good/bad defense. I probably fail:
TEAM THAT SCORES SLOWLY BUT MEH ON DEFENSE
Texas A&M 2006: Scored 362 points on roughly 60 scoring drives (46 TD 14 FG) in roughly 437 minutes per game — which was just about tops in the league that year. That is around 7.3 minutes per drive and .82 points per minute. Was that defense so great? Naw, not really, 46th in the country giving up 322 yards per game, whichw as about 10 yards more per game than Tech was.
TEAM THAT SCORES QUICKLY BUT OK DEFENSE
Florida last year was scoring at an alarming rate: They scored 552 points on roughly 85 scoring drives (75 TD, 10 FG) in roughly 381 minutes. That’s about 4.48 minutes per scoring drive and 1.44 points per minute.
I don’t know where I’m going with this example but Florida in 2007 was scoring at about the same speed as Texas Tech, had a slightly better defense (against a much better schedule) and i never heard anyone claim Florida’s defensive woes were a result of the offense being too good.
I’m rambling, drunk, I have my own doubts about the data above, but suffice to say I think Tech’s defense has sucked for reasons that can’t be blamed on the efficient offense. In my mind the perfect offense scores on its first play on every drive. While I don’t doubt that fast scoring has AN impact on the defense, I doubt that connection is strong enough to alter offensive strategy when the current policy works so good. I think Texas Tech would be a much better defense — regardless of the offense — if it had UT’s players, for example. A Tech offense with UT defense would be unstoppable, regardless of how fast they’re scoring points.
I’m drunk but that’s just food for thought. I always cringe when I hear nonsense about Tech’s fast scoring offense necessitating a bad defense; UT 2005 disproved that theory.
by Skin Patrol on
Sep 5, 2008 1:17 AM CDT
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OMG
I lost the title and intro to the above post. It is in Re:
After all, isn’t the Texas Tech offense’s propensity to score so quickly one of the reasons its defense is so bad?
by Skin Patrol on
Sep 5, 2008 1:20 AM CDT
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I was of course being mostly facetious in making that statement
I was rehashing the traditionalist’s viewpoint about ball control and time of possession in an effort to show that unless a non-explosive team never turns the ball over and always advances the ball into FG range before facing 4th downs, such traits aren’t all they’re cracked up to be.
But I appreciate the data. I’m not sure it entirely says what you want it to say though. I mean, yes, a fast-scoring offense can have a good defense attached to it and vice versa, a lot of which has to do with talent. But would Texas’ 2005 defense have been even better than they were if they hadn’t been on the field so much? I definitely think that the idea that a fast scoring team hurts the defense is overblown, but my inkling is that it does hurt a little bit. The thing about Tech, though, is that they don’t have the athletes to have a really good defense even if they scored more methodically. They have no choice but to score fast and score often if they want to win now and then hope they can recruit better defensive athletes in the future. I agree with you that if Tech had Texas’ 2005 defense, they would compete for a national championship.
by billyzane on
Sep 5, 2008 8:22 AM CDT
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interactive relationship?
The causal mechanism in the “fast scoring = bad defense” argument seems to be the D getting worn down by being on the field.
Obviously there are other factors at work here (e.g. coaching, schemes, etc…), but the implication of this is that the relationship will be an interactive one with respect to the athleticism of the D. In short, the more athletic your players, the more they can withstand being out on the field for longer periods of time. This means that you can afford to score quickly and still have a relatively fresh and effective defense (e.g. Texas 2005).
The opposite also holds true, of course, for less athletic D: a fast scoring offense will strand a defense out on the field longer, and the hit on effectiveness will be exacerbated by a lack of athleticism. Whether or not Tech would have a really good defense with the athletes it has given slower drives is of course impossible to know for sure, but I suspect that not having athletes makes it tougher for a team like Tech to survive having a quick offense than a team like Texas.
by longhornglory on
Sep 5, 2008 11:29 AM CDT
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Re:
I’m not sure it entirely says what you want it to say though.
Probably not, I was pretty loaded when I posted that.
I think you have to be right that, ALL THINGS EQUAL (which they never are) the offense that scores definitely in 1 minute 1 second is better than the offense that scores in 1 minute and 0 seconds, except when time is of the essence.
I guess my position is that when I hear about Tech struggling defensively because of the offense, it makes me flustered because that’s an excuse. I think a team can have a great offense and a great defense. And whatever ills the offense causes the defense by scoring too fast, it does them a huge service by scoring… at all, which we do well. If I’m a defensive coordinator I’d prefer that the offense took forever, but I’d just as soon sacrifice 1-2 minutes of TOP a game if I know the offense is going to score 40+ ppg. That makes it much easier for me to do my job, which is to make sure the other team scores exactly one point less than my offense.
by Skin Patrol on
Sep 5, 2008 12:46 PM CDT
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Really, you have two key variables
an x and y where x keys around the average time the D is on the field (and SD from that mean) and y where there is some assessment of quality of athletes (again, SDs from the mean).
The extremes will set up the case for the validity of the mid-range progressions.
That is, too much time on field and poor athletes equals poorer D.
Less time on D and three SDs above the average athletes would be a great D.
If those prove true, then you can regress your little heart out and find something interesting correlations.
Of course, my stat knowledge came 45 years ago, so I’m probably wolfing up the wrong tree.
by whills on
Sep 5, 2008 7:31 PM CDT
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interesting
Rating team on the number of long gainers is akin to looking at how a successful team makes more 1st downs on 1st or 2nd down than on 3rd down. It seems the advantage swings in favor of the defense on 3rg down than compared to 2nd down, so an offense that avoids 3rd downs is going to do much better. Gains of 16+ yards that happen to be a 1st or 2nd down play eliminates the one down that the situational advantage goes to the defense. Explosive plays or eliminating 3rd downs might be close to the same effect on the offense.
also eliminating 3rd downs would seem to be vastly more important when the team is not in field goal range.
There might be a mental aspect to explosive plays. They might erode the confidence of the defense has to stopping the offense or make it seem like the offense is unstoppable.
An interesting note is Graham Harrells number from last week 536 and only two td’s McCoys 222 and 3 td’s. You would guess Harrell had more explosive plays than McCoy but did that lead to more scores?
by Xerxes on
Sep 5, 2008 12:03 PM CDT
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robust versus consistent
It seems like a worthy project. Step one might be to define terms. To me a consistent offense has a small standard deviation in what it does; whatever it can do, it can do reliably. It can execute without errors and plays within its abilities. This does not really describe the capabilities of the offense but an offense does not have much hope if it is not consistent.
One concept that seems interesting to me is the robust offense. This is an offense that is well rounded, it can throw efficiently short, intermediate, and long. It can run efficiently inside and outside. This is an offense that robustly adapts to the game time conditions, that is, it can take what the D gives and it can exploit the D weaknesses. It can adapt.
This implies not only that the offense has people with the requisite skill sets (i.e. power running, fast outside running, explosive YAC receivers, precise intermediate route runners with good hands, tall fast receivers for long passing, versatile QB who can throw accurately short, intermediate and long, OL that can block for all these requirements, etc.) but that the coaching has the ability to do both the game planning and real time adjustments necessary to respond to the opponents’ defensive scheming.
For example, UT might dare Tech to run the ball by playing a dime all game and loading up with fast cover guys and pass rushers (i.e. doing virtually nothing either schematically or personnel wise to stop the run). Does Tech have both the personnel and the coaching necessary to take advantage of this opportunity? If it can’t, then the Tech offense is not very robust.
A robust offense requires at least minimal competence at running inside/outside and passing short/intermediate/long and the coaching to switch rapidly between the schemes necessary to counter what the opposition D is giving (and taking away). A robust offense can adapt even within a single play (eg: checkdown to a back or TE rather than trying to force a pass into double coverage).
A robust offense needs to be multiple and that this is facilitated by having players who are multiple. For example, rather than having offensive personnel that are totally optimized for intermediate passing, it is easier for an offense to be robust if the players have multiple capabilities.
Cody Johnson is an example of a guy with multiple capabilities. cody can run for power, can be a receiver, can block LBs and DEs, can lead block in the running game, and can pass protect block (somewhat). So, with no substitutions, the OC can use Cody to support the power running game as a runner, the normal running game as a blocker, the passing game as a blocker and as a pass receiver. Cody can pass protect early in the passing play and make himself a dump pass target if the primary targets are not open (i.e. perform multiple roles within a single play).
Malcolm Williams is another player with multiple capabilities: he provides a deep threat, he can catch passes over the middle, he can block effectively (i.e. not just DBs but he can also block LBs and can even screen block DEs effectively), and he may even be able to run the ball OK on the end around.
Offenses that are not robust are erratic. The 2007 horns could run outside pretty well (Jamaal) and could pass in the intermediate zone well but were not effective at short passing, long passing, and power running. It is no wonder they were erratic.
The 2008 horns look to be more robust on O. Their short passing is much improved already, they have deep threats and the O line to provide the time for passing long, they have a power runner (Cody). The 2008 horns O should have the physical capabilities to exploit whatever the D gives or wherever the D is vulnerable. The fact that GD could spend the off season on strategizing and the addition of Major should help the game planning in 2008. I don’t know about the real time adjustments.
If you want an explosive O, there is no substitute for great downfield blocking. Great downfield blocking requires great downfield blockers.
There are also many more opportunties for explosive O when the D is forced to over commit (eg: bring up a safety to stop the run game) to stop the vanilla stuff (eg: the short passing game and the running game).
If it is worth doing, it is worth measuring. How do we measure robustness?
by Kafka on
Sep 5, 2008 12:29 PM CDT
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Thanks Kafka -- good to see you back
I agree that there’s a terminology problem here and I need to work that out. I think you’re right that an explosive offense isn’t necessarily a good offense (see Texas, 2007) if it’s not also consistent in its execution of the non-explosive plays. I like the idea of the robust offense as being the best of both worlds. The 2005 team was the most “robust” offense I’ve ever seen.
I disagree, however, that “A robust offense requires at least minimal competence at running inside/outside….” What Texas Tech does, and what the West Coast offense in its purest form was meant to do, is negate the need to run with quick short passes like slants and short crossing patterns. They force the linebackers to stay close to the line instead of dropping back in coverage and don’t give the pass rushers enough time to get to the QB. This opens up the deep passes. Mike Leach’s brilliance lies in the realization that you don’t have to have a balance of rushing vs. passing plays. You need a balance in the spacing on the field and the utilization of every inch of that field. This way, he doesn’t need a “multiple” running back who can run inside and out and who can catch passes. he needs one who can catch passes all over the field. Easier to recruit, especially since he can’t get a Cody Johnson or whomever in Lubbock.
by billyzane on
Sep 5, 2008 1:09 PM CDT
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the complicated factor seems to be
that your definition of “robustness” (which I agree with) is inherently reactive, and with a lot of different teams, schemes and looks it is hard to measure how well a team responds to them in a consistent way.
I don’t know if this would be possible, but I feel like if one were to get measurements of positive plays (not necessarily explosive, but at least enough to pick up a few yards) of each type that you suggest (inside runs, outside runs, short-intermediate-long passes), and see how much the pattern changes from game to game. Assuming variation in the teams we play against, it seems to me that a team that varied more in terms of its “effective” plays in these categories would be more “robust” by your definition. There is some conceptual difficulty in separating “variability” with “robustness,” but close enough maybe to get an idea.
by longhornglory on
Sep 5, 2008 1:18 PM CDT
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another issue is consistency
The worst thing about the early season UT offense (up to the 4th quarter of Nebraska) was that it would go through sequences of 8-9 plays that gained little, forcing punts and a tired defense back on the field. BONers almost unanimously attributed that to uncreative playcalling (which is longhorny’s point), and as such it is a measure of the failure to adjust to changes in the defense.
Such sequences will show up as “runs” similar to a blackjack game where the offense is “winning” (drives and explosive plays) followed by “runs” of plays where it is “losing” (lots of consecutive short runs, incomplete passes and/or sacks). I think this is where I see the most improvement from last years Arkie State game to this years FAU (for best similarity of comparison). In 2007, there were repeated “runs” of bad or useless plays interspersed by occasional explosive plays, and we made just enough explosive plays to score 21 and win. Last Saturday, we had the same number of explosive plays, but a far lower percentage of runs 2 yards or less and incomplete passes or sacks. There is a way to evaluate, from a box score and play-by-play, whether the offense is getting a low or high variance in yards per play, whether there are sequences of good and pad plays that indicate a failure of the offense or defense to adjust, and whether such a pattern changes through the game. It’s called wavelet analysis, but I suspect it’s way to far in the red on the egghead meter to be of any interest to BONers.
To my mind, I would measure the frequency of plays that gain at least 5 yards as a measure of consistency and the number of explosives as a measure of robustness (consistency and explosiveness). One can argue about the cutoff of 5 yards, but that seems to work the best as I look at the data from the 2005, 2007, and 2008 opening games
Another way to measure robustness is how many different players make explosive plays. Last Saturday, we had, by my count, five people make explosives (McCoy, McGee, Kirkendoll, Shipley, and Irby). In the 2007 Arkie State game, only JC and Limas Sweed had explosives.
If you really want to get crazy, you could come up with a funky “robustness” index that multiplies the percentage of plays > 5 yards by the number of explosive plays by the number of players generating explosives. I’m not sure about that – just throwing it out.
Anyway – that’s my two cents worth on how you might measure robustness from a box score. Obviously from film you could look at diversity of formations and points of attack (inside/outside; short/deep), but who has the time to do that.
by burnt in ny on
Sep 5, 2008 3:24 PM CDT
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i really like the idea of
tapping the number of different players getting explosives, especially since any one of us, given the opportunity, can list off the various strengths and shortcomings all the offensive players on the starting roster. From that one could back out how “robust” the offense is pretty easily.
by longhornglory on
Sep 5, 2008 4:53 PM CDT
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Also
I was accidentally listening to the Mike Sherman show last night, and he was talking about Goodson running the ball. His quote was something like:
Normally when you touch it thirty times you expect more than one explosion.
I giggled like a schoolgirl alone in my car.
by jc25 on
Sep 5, 2008 3:40 PM CDT
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that’s hilarious – desperately resisting the urge to up the dirty joke ante….
by longhornglory on
Sep 5, 2008 4:55 PM CDT
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Mike Leach's offense
BillyZane, thanks, it is good to be back.
That is a topic worthy of discussion. I am also a big fan of Mike Leach’s and, until recently, agreed with everything you say. I love the West Coast offense (especially the quick slants and crossing patterns). Mike Leach says that he would like to play an entire game without running.
Football, like most sports, is all about matchups (both personnel and scheme). Using my original example, UT could prepare a D that is completely optimized for pass D (nothing but pass rushers/pass defenders and guys who are a combination of the two). UT could also use a defensive scheme that completely ignores the run. Let’s assume that UT has the best pass D in the country, including the best schemes, the best coaches, and the best pass defense athletes. Let’s further assume that UT’s run D is really poor.
My question to you is do you think Tech could still have a robust offense (with a completely passing offense that has absolutely no runs) against UT in those circumstances? At a certain point even Tech will run the ball because they will have a difficult time passing the ball effectively against a D that completely sells out to stop the pass. It has been reported that Tech runs the ball for sure when there are only 5 men in the box and has the option of running the ball when there are 6 men in the box.
If the D has a weakness in power run D, why not exploit it? Isn’t this better than running your same offense no matter what the D? Given that Texas can recruit the poeple that it needs (i.e. that it can recruit the Cody Johnson’s), why not take advantage of this advantage? If the D has a weakness at CB (say a very short CB), why not exploit it?
I think there is no single offense that always works in all circumstances and that an offense that cannot adapt (i.e. is not robust) is going to be vulnerable. I think an offensive scheme (such as run and shoot, wishbone, whatever) can, at best, give you a temporary advantage. As soon as people have film, they will study the offense and figure out how to defend it. At that point, the offense has to adapt. That is why coaching is so much work. You have to study film forever to identify your opponent’s weakneses and then construct a strategy (based on your team’s actual capabilities) that can exploit those weaknesses. If the opponent’s weakness is interior run D, it would be really great to be able to run inside.
by Kafka on
Sep 5, 2008 5:31 PM CDT
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Re:
At a certain point even Tech will run the ball because they will have a difficult time passing the ball effectively against a D that completely sells out to stop the pass.
We pass the ball something like 75% of the time (or did last year). What defense are we facing that HASN’T “completely sells out to stop the pass”? I think Tech should run LESS. I think running the ball is a waste of time except for it makes passing the ball easier. In the case of Texas Tech, we don’t need to run the ball to pass effecitvely. So… why do it?
by Skin Patrol on
Sep 6, 2008 1:16 AM CDT
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A thought
It might be worth exploring the per game averages – yards per attempt rushing/passing – after subtracting the “explosive plays”. It was pretty glaring last year that the “robustness” (to borrow Kafka’s interesting term) of the rushing offense was statistically hidden by Jamal Charles’s habit of breaking a long run here and there. This metric wouldn’t go nearly as deep as some suggestions, but it would go fairly quickly on a spreadsheet and help to demonstrate the relative effectiveness of our young o-line in short yardage rushing situations.
If we were running an offense which could sustain itself without the explosive plays, we would expect approximately 4 ypc and I suppose 6 ypa passing (though that’s merely a guess).
proud to swim home
by learned hand on
Sep 5, 2008 7:09 PM CDT
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Selling out
Tech fan:
UT certainly hasn’t been selling out to stop the pass against Tech or they would not have been playing 4-3 so much. Any team that is playing their normal DTs (like UT did for much of the game last year) is not selling out to stop the pass. As you said, running makes it easier to pass. Why do you think Leach runs whenever there are 5 men in the box and has the option to run when there are 6 men in the box? It is not because he is a fan of the run, it is because he knows it is smart football.
by Kafka on
Sep 6, 2008 10:01 AM CDT
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